The Guardians

Accent: Will

Primary Eye: Arcanorum

Qualifier: “Follower of The Guardians”

Description

Built around the Highlord Aeterius, The Vigilant Kemis, and the Watcher Voxus - the faith of the Guardians regards these deific entities as heroes in the never ending battle against the Eclipsed Bonetaker. While widely believed to be an aspect of Sodron the Shrouded, faithful adherents never speak the Great Enemy’s name aloud, for fear of drawing that entity's gaze.  

Whatever the case, the more strident of the faith have poured into the continent, many bound and determined to reclaim the ancient places of worship, and re-consecrate them, hoping to create bulwarks against the endless tide of unholy abominations that stream outward from the east.

Tenets of The Devoted

Note: If you purchased one or more abilities in this Religion, and you knowingly break one of the tenets of the Religion, you will have all powers granted by this religion revoked until the end of the event (or longer), and may be subject to a redemption or atonement quest to regain these powers, subject to the discretion of the Plot Team.

Qualifier

All adherents of this religion gain the Qualifier: Follower of The Guardians. This means that the character will become targets of effects with that qualifier for as long as they maintain devotion to this religion. These effects will be both positive and negative, so be sure to be aware of the Calls being made around you.

For Example: Toric, devoted to The Guardians, is fighting on the line during an incursion of undead. Behind them is a cleric of his order, Killian. Killian prays to their shared god and receives a boon in the form of “By My Voice, Heal 5 to Follower of The Guardians by Radiance”. Toric heard this call, and is devoted to the religion, and so is healed. Meanwhile, Toric’s line companion, Juris, is not a member of the church, but heard the call. They, however, not being a devotee, are not affected by the call.

Elsewhere, the undead invasion is not without its necromancer, Yorric. Yorric likewise calls out to their deity, and casts that maleficent gaze upon his foes: “By My Voice, Wounding 4 to Follower of The Guardians By Malice”. As before, Toric, (and his cleric friend) are affected by this call, but his linemate Juris is not.

Basic Religion Powers

Trust in the Divine [Devotion] - 1 CP

Whenever this character receives healing from the Will or Force Accent, they may regain one additional Life Point.

Stand Firm [Devotion] - 3 CP

Whenever this character is affected by an Effect with the Fear Accent, they may expend a Spike to Resist it. This is an at-will ability. The appropriate call when this power is used is “Resist” This effect can be used a number of times equal to the character’s Maximum Life Points per Event.

Clerical Substitution [Devotion] - 3 CP

Whenever this character uses a Power with the Radiance Accent they may substitute that Accent for the Will or Force Accent. This is an at-will ability.

Advanced Religion Powers

The character must have purchased all the Basic Powers of this religion to buy these powers.

Steadfast Bravery [Devotion][Adept] - 3 CP

Prerequisite: One Adept Spell or Advanced Power

Calling upon the Guardians to embolden the will and steel the spine, the devoted grants their ally protection from that which would sap their will to fight on.

Name: Steadfast Bravery [Devotion][Adept]

Incantation: “I call the Guardian, divine and right, I wield and shape creation’s light.

I draw my strength from watchful eyes. Gather now within my hand to rally my allies.”

Call: “Short Grant Fear Resistance by Will”

Target:         Individual                Duration: Short Rest

Delivery: Touch                        Refresh: Spell

Accent:  Will                        Effect: Grant Resistance

This spell allows the caster to protect an ally from damage and effects with the Fear Accent. When cast the caster may grant Fear Resistance to a target.

The first time this spell is cast each long rest it will not consume a spell slot.

Citadel of Will [Devotion] - 3 CP

Prerequisite: One Advanced Power or Adept Spell

The foes of the Guardians are no strangers to the usage of terror and madness to weaken their foes. Likewise, the Devotees of the Guardians have had to adapt to their opponent’s tactics, and rigorous mental training is expected of all holy warriors that wish to follow their deities into combat.

Name: Citadel of Will [Devotion]

Incantation:  None

Call: “Counter, Citadel of Will”

Target:         Self                        Duration: Instantaneous

Delivery: None                        Refresh: Short Rest

Accent: Will                        Effect: Counter

The warrior is conditioned against the supernatural horrors of the battlefield, having trained their mind to persevere against the unholy onslaughts they must face. Once per Short Rest, the character may Counter any damage or Effect with the Madness Accent.