Brassic
Locations: Arcanorum: The Brassic Isles, Vunstimil, Kratis
Concepts: Practicality, Loyalty, Power
Built foundationally on the concept that “Might makes right”, the Brassic people are a forthright, no-nonsense, and often militaristic people. A Brassic, believing that force is the ultimate problem solver, is the most likely to suggest violence to solve an intractable problem plaguing them. It’s not that they are incapable of solving issues by different means, but they just prefer to focus on proactive solutions that ensure the problem never arises again.
The Brassic are politically cutthroat, and are unlikely to balk at either the sword or pen in accomplishing whatever ends they have set. They have little qualms about the use of deception, poison, or assassination to ensure the success of their agenda. Many court intrigue novellas are set in the Brassic Isles, often without embellishment, as the Brassics have little patience for the niceties of court protocol, and prefer a more direct approach: the Brassic are not above murdering a competitor to ensure the success of their agenda.
In their personal lives, Brassics are fiercely loyal, defining almost all relationships in a “inside/outside” set of concentric rings with clearly defined borders. Each person they meet is labeled, defined as to the relationship they hold to the Brassic, and changes in that status are clearly communicated, ie: “Greetings, friend Toric.”
Name: The Strong Endure Call: “Resist” Target: None Duration: Passive Delivery: None Refresh: None Accent: None Effect: Resistance
The character has Resistance to Discern Effects that are delivered by the Agony, Fear, or Lightning Accents. In addition, the Brassic is able to alter the Accents of non-Subtle Discerns against Helpless targets to Agony, Fear, or Lightning. |