Cannon AN/M2 + AN/M3

APTI onHitChanceMultFire: 5 → 10

Cannon B20 + B20m +B20s:

        API + APIT: onHitChanceMultFire: 6 → 10

Cannon M10:

        APT: hitPowerMult: 35 → 55

Cannon M4:

        APT: hitPowerMult: 35 → 55

Cannon madsen 23:

        API: onHitChanceMultFire: 5 → 10

MG 151 15

        Apcr I ball: Hit power at range:

                

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

MG 151 20:

        API: onHitChanceMultFire: 5.5 → 10

MG c 30 l:

        AP-I-T:  onHitChanceMultFire: 5.5 → 10

MG FF:

        API: onHitChanceMultFire: 5.5 → 10

MG FFM:

        API: onHitChanceMultFire: 5.5 → 10

MK 103:

        Default belt only: HE I T Mine: onHitChanceMultFire: 5.5 → 10

        Stealth belt only: AP I: onHitChanceMultFire: 5.5 → 10

NS-37 + NS-37D:

        AP-I-T onHitChanceMultFire: 5.0 → 10

        AP-I-T: hitPowerMult: 35 → 60

NR-23 + NS-23 +NS-23l + NS-23k:

        API:  onHitChanceMultFire: 5.0 → 10

        

Cannon Shvak + Shvaks:

        AP-I-T: onHitChanceMultFire: 6.0 → 10

        AP-I: onHitChanceMultFire: 6.0 → 10

        

T160:

        API: onHitChanceMultFire: 6 → 10

        

Type 99 + type 99 mk 2:

        API: onHitChanceMultFire: 5.0 → 10

Breda safat 12.7mm:

        T-Ball

Range

Old damage

New damage

10m

90%

100%

100m

78.3%

95%

500m

45.9%

85%

1000m

27%

80%

1500m

9%

30%

        

Ball:

Range

Old damage

New damage

10m

90%

100%

100m

78.3%

95%

500m

45.9%

85%

1000m

27%

80%

1500m

9%

30%

        

I ball:

                onHitChanceMultFire: 5 → 8

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

        

        AP ball:

                Hit power multiplier: 7.7 → 8

Range

Old damage

New damage

10m

90%

100%

100m

78.3%

95%

500m

45.9%

85%

1000m

27%

80%

1500m

9%

30%

        AP-I-Ball:

                Hit power multiplier: 7.5 → 8

Range

Old damage

New damage

10m

90%

100%

100m

78.3%

95%

500m

45.9%

85%

1000m

27%

80%

1500m

9%

30%

He-i-ball:

        onHitChanceMultFire: 5 → 8

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

        AP-I-T-ball

                onHitChanceMultFire: 5 → 10

Hit power multiplier: 7.3 → 8

Range

Old damage

New damage

10m

90%

100%

100m

78.3%

95%

500m

45.9%

85%

1000m

27%

80%

1500m

9%

30%

Breda safat 7.7mm:

        T-ball + ball + AP ball:

                

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

        AP-I-Ball:

                onHitChanceMultFire: 3 → 5

        

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

Browning 303:

        T-ball + AP ball + ball + i-ball + I-T-ball + :

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

        AP-I-Ball:

                onHitChanceMultFire: 3.5 → 5.0

                

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

Browning 50:

        T-ball M1 + ball m2 + AP-I-ball M8 + AP-ball m2 + I ball M23:

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

        I-ball M1:

                onHitChanceMultFire: 7 → 8

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

        AP-I-T-ball M20:

                onHitChanceMultFire: 12 → 10

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

Da 7.62mm:

        T-ball + ball + he-ball + :

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

        AP-I-ball + AP-I-T-ball:

                onHitChanceMultFire: 3 → 5

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

HO 103:

        T-ball + ball + :

Range

Old damage

New damage

10m

90%

100%

100m

78.3%

95%

500m

45.9%

85%

1000m

27%

80%

1500m

9%

30%

        AP ball:

                hitPowerMult: 7.7 → 8.0

Range

Old damage

New damage

10m

90%

100%

100m

78.3%

95%

500m

45.9%

85%

1000m

27%

80%

1500m

9%

30%

        AP-I-Ball:

                onHitChanceMultFire: 5 → 10

                hitPowerMult: 7.7 → 8.0

Range

Old damage

New damage

10m

90%

100%

100m

78.3%

95%

500m

45.9%

85%

1000m

27%

80%

1500m

9%

30%

        He-i-ball + I-ball:

                onHitChanceMultFire: 5 → 8

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

AP-I-T-Ball:

                onHitChanceMultFire: 5 → 10

                hitPowerMult: 7.3 → 8.0

Range

Old damage

New damage

10m

90%

100%

100m

78.3%

95%

500m

45.9%

85%

1000m

27%

80%

1500m

9%

30%

Lewis gun:

        All rounds:

        

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

Mac 39:

        All rounds

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

MG 131:

        I-T-ball + he-i-ball:

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

        AP-T-ball:

Range

Old damage

New damage

10m

90%

100%

100m

78.3%

95%

500m

45.9%

85%

1000m

27%

80%

1500m

9%

30%

MG-15 + MG-17 + Mg81:

        AP-T-ball + ball + he-ball + ap-ball + :

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

        Ap-i-ball:

                onHitChanceMultFire: 3 → 5

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

Mle 38:

        All rounds:

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

PV1

        T-ball + ball + he-ball:

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

        AP-I-ball + AP-I-T-Ball:

onHitChanceMultFire: 3 → 5

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

Shkas:

        T-bal + ball + he-ball:

        

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

        AP-I-ball +AP-I-T-Ball:

onHitChanceMultFire: 3 → 5

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

Te-1:

        T-ball + ball + ap-ball + I-ball + I-T-ball + :

        

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

        AP-I-ball:

onHitChanceMultFire: 3 → 5

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

Type 3:

        T-ball + ap-ball + he-i-ball:

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

        

        Ap-I-ball:

                onHitChanceMultFire: 5 → 10

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

Ap-I-T-ball:

                onHitChanceMultFire: 4 → 10

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

Type 89 + Type 89f + Type 92 + Type 97:

        All rounds :

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%

UB 12.7mm + UBS:

        T-ball + Ap-ball + :

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

        He-I-ball:

                onHitChanceMultFire: 12 → 8

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

ap-i-ball:

                onHitChanceMultFire: 8 → 10

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

        AP-I-T-ball

                onHitChanceMultFire: 6 → 10

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

        APCR-i-ball:

                onHitChanceMultFire: 6.5 → 10

Range

Old damage

New damage

10m

100%

100%

100m

86.8%

500m

63.2%

1000m

49.6%

95%

1500m

36.8%

85%

2000m

8%

30%

Vickers E + Vickers K:

        

        All rounds:

Range

Old damage

New damage

10m

145%

145%

100m

143%

143%

200m

137%

137%

400m

70%

120%

600m

30%

110%

1000m

10%

20%

1500m

1%

1%